Designed around a principle of circularity, the menus in ZBrush work together in a non-linear and mode-free method. This facilitates the interaction of 3D models, 2D images and 2.5D Pixols in new and unique ways. ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. Pixologic ZBrush 2021.1.2 / 2019 macOS. در تاریخ: ۱۰ مهر ۱۳۹۹ - ۲۳.
ZBrush 2021.1.2 has been released. This is a required update for all users.
![Pixologic zbrush 2019 1 2 release Pixologic zbrush 2019 1 2 release](https://pixhost.icu/avaxhome/38/3c/00683c38.png)
Version 2021.1.2
* Claypolish Surface adjusted
* Gizmo3D snap rotation updated
* Subtool renaming dialog box returned to normal size
* Fixed BPR NPR Filter render issue
* Resolved Dynamesh precision crash with subtractive elements
* Increased ZSketch stability
* Mask By Smoothness adjusted
* Fixed copy and paste issue with NanoMesh Subtools
* Fixed Document ‘Double’ stability issue
* Fixed Morph target causing shattered geometry
* ZModeler >> Poly >> Inset >> Polygroup Island should no longer crash with triangles
* Optimal performance updated to increase stability
* Weld Points adjusted
* NoiseMaker Angles now can be used in 45 degrees
* Preferences: >> Performance >> Optimal now stores with the config
* Locked custom interface buttons can now be removed
* Fixed issue involving canvas layers
* Directional masking issue resolved when using roll brushes
* Vertex Color issue resolved with OBJ import
* Gizmo3D screen space move stability improved
* 2.5D color spray simple brush issue resolved
* FBX export polypaint amended so that displays correctly in 3ds Max
* Alembic UVs merged on export
* Preferences >> GoZ display issue corrected
* Decimation Master now checks for Layer in record mode
* Gizmo3D snap rotation updated
* Subtool renaming dialog box returned to normal size
* Fixed BPR NPR Filter render issue
* Resolved Dynamesh precision crash with subtractive elements
* Increased ZSketch stability
* Mask By Smoothness adjusted
* Fixed copy and paste issue with NanoMesh Subtools
* Fixed Document ‘Double’ stability issue
* Fixed Morph target causing shattered geometry
* ZModeler >> Poly >> Inset >> Polygroup Island should no longer crash with triangles
* Optimal performance updated to increase stability
* Weld Points adjusted
* NoiseMaker Angles now can be used in 45 degrees
* Preferences: >> Performance >> Optimal now stores with the config
* Locked custom interface buttons can now be removed
* Fixed issue involving canvas layers
* Directional masking issue resolved when using roll brushes
* Vertex Color issue resolved with OBJ import
* Gizmo3D screen space move stability improved
* 2.5D color spray simple brush issue resolved
* FBX export polypaint amended so that displays correctly in 3ds Max
* Alembic UVs merged on export
* Preferences >> GoZ display issue corrected
* Decimation Master now checks for Layer in record mode
Pixologic Zbrush 2020
Update History
Version 2021.1.1
* Resolved Spotlight jitter on Mac OS
* Micropoly directory restored on FL licenses
* GoZ pathing on Mac OS restored Complete anatomy 2 1 1 download free.
* Micropoly directory restored on FL licenses
* GoZ pathing on Mac OS restored Complete anatomy 2 1 1 download free.
Version 2021.1
ADDED:
Preferences >> Tablet >> Tablet Driver API to determine how ZBrush works with Windows Ink, affecting performance when using a tablet on Windows. If you experience lag issues when interacting with models, trying one of these other settings should resolve them.
* There are 3 options:
* WinTab (default mode): Will not handle Windows Ink. This will operate like it did in ZBrush 2019.
* Stylus: Handles Windows Ink the same way it did in 2020.1.4.
* WM_Event: Handles Windows Ink the same way it did in 2021.
Enhancements/Updates
* Stability improved when using ‘Transpose Cloth’ and Firmness
* Preferences >> Gizmo 3D >> Tap to Exit Gizmo Mode now saves with Preferences >> Store Config
* Gizmo3D ‘Go to Unmasked Mesh Center’ now respects local symmetry
* Converting ZSpheres to adaptive skin no longer causes twisting on macOS
* ZModeler Point >> Move >> Snap to Surface will now save with custom ZModeler brushes
* SubTool function stability improved (scrolling, deleting, appending)
* Gizmo3D 'Inflate' functionality returned to 2020 settings
* Draw Draft Analysis rendering updated
* Improved Dynamic Subdivision Post SubDiv rendering
* Increased navigation speed when using models with PolyFrame and PolyPaint
* Transferring of texture detail to PolyPaint improved
* Improved SnapShot3D PolyGroup generation
* Plugin: Text 3D and Vector Shapes updated on macOS
* Plugin: TransPose Master updated
REVERSIONS:
* TrimRect brush functionality returned to normal
* Pinch brush adjusted
* Blob brush adjusted
Preferences >> Tablet >> Tablet Driver API to determine how ZBrush works with Windows Ink, affecting performance when using a tablet on Windows. If you experience lag issues when interacting with models, trying one of these other settings should resolve them.
* There are 3 options:
* WinTab (default mode): Will not handle Windows Ink. This will operate like it did in ZBrush 2019.
* Stylus: Handles Windows Ink the same way it did in 2020.1.4.
* WM_Event: Handles Windows Ink the same way it did in 2021.
Enhancements/Updates
* Stability improved when using ‘Transpose Cloth’ and Firmness
* Preferences >> Gizmo 3D >> Tap to Exit Gizmo Mode now saves with Preferences >> Store Config
* Gizmo3D ‘Go to Unmasked Mesh Center’ now respects local symmetry
* Converting ZSpheres to adaptive skin no longer causes twisting on macOS
* ZModeler Point >> Move >> Snap to Surface will now save with custom ZModeler brushes
* SubTool function stability improved (scrolling, deleting, appending)
* Gizmo3D 'Inflate' functionality returned to 2020 settings
* Draw Draft Analysis rendering updated
* Improved Dynamic Subdivision Post SubDiv rendering
* Increased navigation speed when using models with PolyFrame and PolyPaint
* Transferring of texture detail to PolyPaint improved
* Improved SnapShot3D PolyGroup generation
* Plugin: Text 3D and Vector Shapes updated on macOS
* Plugin: TransPose Master updated
REVERSIONS:
* TrimRect brush functionality returned to normal
* Pinch brush adjusted
* Blob brush adjusted
![Pixologic Pixologic](https://pixhost.icu/avaxhome/53/f1/0063f153_medium.jpg)
For a recap of what is in ZBrush 2021, click here.
UPDATING
If you have ZBrush 2021 (any point version):
UPDATING
If you have ZBrush 2021 (any point version):
You have two ways to get ZBrush 2021.1.2
- In your ZBrush installation directory, run the ZUpgrader application. Follow the on-screen instructions to update your version.
If you prefer a stand-alone installer to an update, begin by uninstalling ZBrush 2021. Next, download the ZBrush 2021.1.2 installer from My Licenses. (Please note that this will not modify your current ZBrush installation or desktop shortcuts. It will create a new directory and new shortcuts.)
If you have ZBrush 2020 or below:
Follow the instructions in our Knowledgebase Article to upgrade. This will give you ZBrush 2021.1.2 from the outset.
Pixologic Zbrush 2019 1 20
Please note that this will not modify your current ZBrush installation or desktop shortcuts. It will create a new directory and new shortcuts.
Pixologic Zbrush 2019 1 2 Release
ZBrush Overview
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.
Designed around a principle of circularity, the menus in ZBrush work together in a non-linear and mode-free method. This facilitates the interaction of 3D models, 2D images and 2.5D Pixols in new and unique ways.
ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. You can create realistic renders directly in ZBrush with lighting and atmospheric effects. With the many powerful export options, you can easily prepare your model for 3D printing or use within any other digital application.
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.
Designed around a principle of circularity, the menus in ZBrush work together in a non-linear and mode-free method. This facilitates the interaction of 3D models, 2D images and 2.5D Pixols in new and unique ways.
ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. You can create realistic renders directly in ZBrush with lighting and atmospheric effects. With the many powerful export options, you can easily prepare your model for 3D printing or use within any other digital application.